Gaming Hub Tool 2 of 5

Miniature Scale Converter for Wargaming and 3D Printing

Convert any real-world dimension to gaming scale, calculate 3D slicer percentages for scale changes, and compare your measurement across all 19 gaming and railroad scales at once. Supports heroic scale, resin shrinkage compensation, and terrain proxy matching.

📐 Real World to Model 🖨️ 3D Slicer Rescaler 📊 All 19 Scales at Once ⚙️ Heroic vs True Scale 📄 PDF Report
Conversion Inputs
Quick Presets
Heroic Scale Adjustment
Applies GW-style proportion ratios (~15% denser)
% (0.1–0.5% typical)
📐

Enter a real-world dimension and target scale, then click Convert.

Understanding Miniature Scale in American Tabletop Wargaming

Scale is the invisible framework that holds every miniature game together. Getting it wrong costs money, wasted prints, and a table that looks off. Getting it right opens up an entire world of cross-compatible terrain, bargain proxy finds, and custom builds.

28mmDominant US wargaming figure size
1:56True scale ratio for 28mm figures
1:87HO scale ratio (NMRA standard S-1.2)
15%Typical heroic scale anatomical exaggeration

Walk into a game store in Dallas or Minneapolis and you will almost certainly see two kinds of miniatures on the shelf: figures labeled 28mm and figures labeled 32mm. They are not the same thing, and they are not always compatible, even though both numbers suggest they should be close in size. The reason for this apparent contradiction is the distinction between nominal scale and actual scale, and it is the single most misunderstood concept in the hobby.

Scale in miniature gaming does not work the same way as scale in model trains or architectural models, and this distinction trips up even experienced hobbyists when they first start mixing terrain sources or cross-manufacturer figure ranges. A model railroad car at HO scale (1:87) is precisely 1/87th the size of the real locomotive it represents, measured in every dimension. A 28mm miniature, by contrast, uses a measurement convention that refers to the height of the figure from the base of the foot to the eye level, not the top of the head. The real-world person being represented is assumed to be roughly 1700mm tall to eye level (about 5 feet 7 inches), giving a scale ratio of approximately 1:60. But different manufacturers round this differently, and heroic sculpting further complicates matters.

True Scale Versus Heroic Scale: What the Numbers Really Mean

True scale miniatures reproduce real-world anatomy accurately at the stated ratio. Bolt Action WWII infantry, Infinity Corvus Belli figures, and historical ranges from companies like Perry Miniatures use true scale proportions. A 28mm true scale figure has anatomically realistic head, hand, and weapon sizes relative to its body.

Heroic scale miniatures deliberately exaggerate certain features. Games Workshop pioneered this approach in the 1980s for practical reasons: on a tabletop viewed from arm’s length, anatomically correct proportions look spindly and details become invisible. By making heads, hands, shoulder pads, and weapons 15 to 25 percent larger than anatomically correct, the figures read clearly even from several feet away and hold paint much better on fine detail areas. A 28mm heroic figure from the Warhammer 40,000 range is approximately 32mm to the top of the head (not the eye) and uses an effective scale ratio closer to 1:48 than the 1:56 that strict 28mm implies.

Key Insight: When mixing miniature manufacturers at the same stated scale, always check whether each uses true or heroic proportions. A 28mm heroic figure next to a 28mm true figure will appear noticeably taller and more massive, which looks wrong on the tabletop unless the difference is intentional (as with a superhuman character or creature).

Railroad Terrain as Proxy: A Money-Saving Guide for US Gamers

One of the most overlooked facts in American tabletop gaming is that model railroad terrain and accessories can substitute directly for wargame terrain at corresponding scales. The National Model Railroad Association (NMRA) defines official scale ratios for HO (1:87), N (1:160), S (1:64), O (1:48), and G (1:22.5) scales through its standards documents S-1.2 and S-1.3. These are published US industry standards with precise mathematical definitions.

The overlap between railroad and gaming scales is extensive and commercially useful. O scale (1:48) matches almost exactly with 32mm heroic and 28mm heroic gaming figures. S scale (1:64) sits between 28mm true and 28mm heroic, making it useful for Bolt Action terrain on a budget. N scale (1:160) is a close match for 15mm gaming figures used in Flames of War and similar historical wargames. A model railroad building, bridge, or vehicle at the right scale costs a fraction of the equivalent terrain piece marketed specifically to wargamers, yet looks identical on the table. Major US retailers including Hobby Lobby, Michael’s, and online distributors like Woodland Scenics Direct carry O and N scale structure kits year-round. Specifically, Woodland Scenics O scale building kits and Walthers O scale accessories are consistently available at US hobby stores and are well-regarded by both railroad modelers and wargamers for their consistent quality and dimensional accuracy. The crossover savings are significant: a full 4-by-6-foot Warhammer 40K gaming board built primarily from O scale railroad kits can cost 60 to 70 percent less than an equivalent board built from dedicated wargame terrain.

3D Printing and the Slicer Percentage Problem

The explosion of 3D printing in the US miniature hobby community since 2020 has fundamentally changed how American hobbyists approach scale. A 2024 survey by the Tabletop Miniature Gaming community estimated that over 40 percent of active US wargamers now own at least one resin or FDM printer, and the number continues to grow. STL files sold on platforms like MyMiniFactory, Patreon, and Cults3D are designed at the sculptor’s preferred scale, which varies widely between creators. A file marketed as “28mm scale” might actually be designed to print at 32mm heroic, true 28mm, or any other interpretation of the measurement convention. Without a reliable conversion tool, hobbyists waste expensive resin on test prints that are clearly the wrong size.

When you want to print a file at a different scale than it was designed for, you need to calculate a percentage scaling factor to enter in your slicer software (Chitubox, Lychee, PrusaSlicer, or Bambu Studio). The formula is straightforward: divide the from-scale ratio by the to-scale ratio and multiply by 100. To rescale a 1:100 tank to work with 28mm true scale (1:56) figures, the calculation is (100/56) times 100, which equals 178.57 percent. An additional buffer of 0.1 to 0.5 percent compensates for the slight dimensional shrinkage that occurs when most resins cure, which is standard practice recommended by resin manufacturers like Elegoo, Anycubic, and AmeraLabs.

How Each Mode in This Scale Converter Works

Three mathematically distinct conversion modes handle the three scenarios miniature hobbyists actually face when building armies, terrain, and custom pieces.

Mode 1: Real World to Model (Ratio Division)

The fundamental scale conversion formula divides the real-world dimension in millimeters by the scale ratio. For a 72-inch US door (1828.8mm) at 28mm heroic scale (effective ratio 1:48): 1828.8 divided by 48 equals 38.1mm. This is the height the doorway should measure on the model. The heroic toggle applies the corrected ratio for heroic-scale lines instead of the nominal stated ratio. The resin shrinkage buffer adds a small percentage to the result, compensating for the dimensional reduction that occurs when resin cures. All outputs are simultaneously shown in millimeters, centimeters, and inches.

Mode 2: Scale-to-Scale Rescaler (Ratio Division)

To convert between two scales, the slicer percentage equals the from-scale ratio divided by the to-scale ratio, multiplied by 100. This derives directly from the proportionality requirement that the real-world dimensions remain constant while the model dimensions change. The resin shrinkage buffer multiplies the result by (1 plus the shrink percentage/100). The chart in this mode shows how common reference figure heights transform across both scales simultaneously, giving a visual sanity check before committing to a print run.

Mode 3: Multi-Scale Comparison (Batch Ratio Division)

This mode divides the real-world dimension (in mm) by every scale ratio in the database simultaneously, producing a complete comparison table of 19 gaming and railroad scales in a single view. When you input a model dimension instead of a real-world dimension, the tool first reverses the calculation (multiplying by the stated scale ratio to recover the implied real-world dimension), then applies that recovered real-world value to all other scales. The railroad terrain proxy column uses a lookup table to flag the closest NMRA-standard railroad scale for each gaming scale, making it easy to shop for compatible terrain at model railroad retailers, craft stores, and hobby shops across the United States. The accompanying Chart.js bar chart renders all 19 results visually so you can immediately see which scales produce usable model dimensions for a given real-world object.

Verified Scale Reference Tables for US Wargamers and Modelers

Official NMRA-standard railroad scales and community-verified gaming scale ratios. All railroad scale ratios sourced from NMRA Standards S-1.2 and S-1.3.

Gaming ScaleStated NominalTrue RatioHeroic Ratio6ft Human (eye)Closest Railroad Proxy
6mm (Epic 40K)6mm1:2851:2855.96mmZ Scale (1:220)
10mm (Warmaster)10mm1:1801:1809.44mmZ Scale (1:220)
15mm (Flames of War)15mm1:1201:12014.17mmN Scale (1:160)
20mm (WWII Historicals)20mm1:761:7622.37mmHO Scale (1:87)
25mm True (Classic RPG)25mm1:721:6423.61mmHO Scale (1:87)
28mm True (Bolt Action)28mm1:561:5630.36mmS Scale (1:64)
28mm Heroic (GW 40K)28mm1:561:4835.42mmO Scale (1:48)
32mm (D&D, Pathfinder)32mm1:481:4435.42mmO Scale (1:48)
54mm (Collector)54mm1:301:3056.67mmG Scale (1:22.5)
75mm (Display Bust)75mm1:241:2470.83mmG Scale (1:22.5)
Railroad ScaleNMRA StandardRatiomm per footBest Gaming Match
Z Scale NMRAS-1.21:2201.39mm6mm gaming (1:285) approx.
N Scale NMRAS-1.21:1601.91mm15mm gaming (1:120) approx.
TT ScaleNon-NMRA1:1202.54mm15mm gaming exact match
HO Scale NMRAS-1.21:87.13.50mm20mm gaming (1:76) close
S Scale NMRAS-1.21:644.76mm28mm true (1:56) close
O Scale NMRAS-1.21:486.35mm28mm heroic and 32mm exact
G Scale NMRAS-1.31:22.513.55mm54mm-75mm display scales

Three Real Scale Conversion Scenarios from US Gaming Communities

Here are three realistic situations where American hobbyists used scale conversion math to solve practical problems with terrain, printing, and army building.

Portland, Oregon

The Terrain Builder’s Railroad Haul

Jake is building a 28mm heroic Warhammer 40K board and needs ruined industrial buildings. GW terrain kits run $45 to $80 per piece. He visits a local model railroad hobby shop and discovers O scale (1:48) building kits for $12 to $25. Using the scale converter, he confirms: his 28mm heroic figures use a 1:48 effective ratio, which is exactly O scale. A 200cm doorway at 1:48 measures 41.7mm, matching his Warhammer doorways perfectly. He builds a full 6-by-4-foot terrain board from railroad kits and leftover industrial scatter, spending $140 instead of over $500 on dedicated GW terrain sets.

Austin, Texas

The 3D Printer Rescale Problem

Maria prints miniatures for her D&D group on an Elegoo Saturn resin printer in Austin. She purchases an STL pack designed for 28mm true scale (1:56) from a Patreon sculptor. Her group uses 32mm D&D official miniatures (effective 1:48 ratio). Running the rescaler, she gets: (56/48) times 100 equals 116.67 percent, plus her standard 0.2 percent resin shrinkage buffer, equals 116.90 percent final slicer input. She scales every file to 116.90 percent in Lychee, prints a test figure, measures 32.1mm to eye level, and confirms the match. All 24 figures in the pack print consistently at the correct scale for her campaign without needing custom adjustments per figure.

Chicago, Illinois

The Historical Wargame Cross-Scale Check

A Flames of War player in Chicago’s Wicker Park neighborhood wants to add a captured Tiger tank model from a Tamiya 1:35 scale kit to his 15mm (1:120) table as a centerpiece display piece. He uses the multi-scale comparison: entering the Tiger’s real length of 8450mm and comparing 1:35 (military model, 241mm long) to 1:120 (15mm gaming, 70mm long). The Tamiya kit would be 3.4 times too large for the table. Instead, he uses the rescaler to find he needs to print an STL version at 29.2 percent (1:35 to 1:120) to get a gaming-correct Tiger at 70mm, which he prints in grey resin and adds to his Normandy force.

Six Expert Tips for Scale Matching and Terrain Building in America

Lessons from experienced US hobbyists on getting scale right the first time and avoiding expensive mismatches.

1

Use doorway height as your universal verification reference

A standard US interior door is 80 inches (6 feet 8 inches, or 2032mm) tall. At 28mm heroic (1:48), that scales to 42.3mm. At 32mm D&D scale (1:48), the same 42.3mm. At 28mm true Bolt Action (1:56), a door is 36.3mm. Cut a paper template to the correct height for your scale and use it to check every piece of terrain and building you buy or build.

2

Add 0.2 percent to all 3D print slicers as a baseline

Standard grey and clear resins (Elegoo, Anycubic, Phrozen) shrink between 0.1 and 0.3 percent during UV curing. Always add at least 0.2 percent to your slicer percentage by default. For engineering-grade or ABS-like resins, check the manufacturer data sheet, as shrinkage can reach 0.5 percent. A figure that measures 28.0mm in the slicer preview typically measures 27.92mm after printing without compensation. Across a full set of six ability score figures for a D&D party, this adds up to a 0.5mm discrepancy per figure, which is invisible in play but can matter for display bases and scenic setups where figures are measured precisely.

3

O scale and S scale model railroad buildings are nearly free wargame terrain

O scale (1:48) matches 28mm heroic and 32mm gaming exactly. S scale (1:64) is between 28mm true and 28mm heroic and works for most tabletop purposes. Woodland Scenics, Walthers, and Atlas all make US O scale building kits sold at hobby stores like Hobby Lobby and Michael’s, often on sale. A full block of building kits costing $60 would run $200 or more from dedicated wargame terrain brands.

4

Always measure nominally and actually before buying STL files

Many STL sculptors list their files as 28mm but actually design at 32mm or even 35mm. Before purchasing a pack, look for a free sample file from the creator, print it, and measure from foot to eye level. If it does not match your target scale, you now have the exact rescale percentage using the scale-to-scale converter mode. Doing this check on the sample saves money on a full pack that needs rescaling.

5

Vehicle scale follows different rules from figure scale

Most wargame vehicle kits are sized to match the figures on the table, not to the strict mathematical ratio the figures imply. A 28mm gaming tank is usually closer to 1:56 scale for the hull but features oversized hatches, vision ports, and weapon barrels for paintability. Military model vehicle kits at 1:56 are an exact match for Bolt Action. For Warhammer 40K, 1:48 vehicle kits from the non-wargaming hobby market often look better than technically correct 1:56 alternatives.

6

Scale creep is real: measure 5 figures from each manufacturer

Figures from the same manufacturer listed at the same scale often vary by 1 to 3mm in actual foot-to-eye height across different product lines and years of production. Before building a mixed-manufacturer force, measure at least five figures from each source and calculate the average actual height. If the averages differ by more than 2mm, the visual mismatch on the table will be obvious, particularly for cavalry, mounted figures, and characters.

Quick Reference: Common Scale Conversions for US Hobbyists

The most commonly needed scale conversion values for American wargamers, terrain builders, and 3D printing hobbyists.

Conversion NeededFromToSlicer %US Door Height (80in)
28mm True to 32mm D&D1:561:48116.7%36.3mm to 42.3mm
32mm D&D to 28mm True1:481:5685.7%42.3mm to 36.3mm
28mm True to 15mm1:561:12046.7%36.3mm to 16.9mm
15mm to 28mm True1:1201:56214.3%16.9mm to 36.3mm
1:35 (Tamiya) to 28mm Heroic1:351:4872.9%58.1mm to 42.3mm
28mm True to 28mm Heroic1:561:48116.7%36.3mm to 42.3mm
HO Scale to 28mm True1:871:56155.4%23.4mm to 36.3mm
O Scale to 28mm Heroic1:481:48100.0%42.3mm exact match
N Scale to 15mm Gaming1:1601:120133.3%12.7mm to 16.9mm
28mm True to 75mm Display1:561:24233.3%36.3mm to 84.7mm

Frequently Asked Questions About Miniature Scale and Model Conversion

Answers to the scale questions American wargamers, terrain builders, and 3D printing hobbyists ask most.

What does 28mm scale actually mean for miniature wargaming?+
In miniature wargaming, 28mm refers to the height of a notional average adult male from the base of the foot to the level of the eye (not the top of the head). This convention was established in the 1970s and has persisted even though different manufacturers interpret it differently. At true 28mm scale, the implied real-world figure is approximately 1700mm tall to eye level, giving a scale ratio of about 1:60. In practice, most 28mm miniatures use ratios between 1:48 and 1:72 depending on the manufacturer and whether they use heroic or true proportions.
What is the difference between heroic scale and true scale in miniatures?+
True scale miniatures reproduce real-world anatomical proportions accurately at the stated ratio. Heroic scale miniatures deliberately exaggerate features like heads, hands, shoulder pads, and weapons by 15 to 25 percent so they read clearly from arm’s length across a game table and hold paint better on fine detail areas. Games Workshop pioneered heroic scale for Warhammer in the 1980s. Today, their 40K figures are nominally 28mm but measure approximately 32mm to the top of the head and use an effective ratio of about 1:48, not the 1:56 that true 28mm implies.
How do I calculate the 3D slicer percentage to change a miniature from one scale to another?+
Divide the from-scale ratio by the to-scale ratio and multiply by 100. To rescale a 28mm true (1:56) STL to 32mm D&D scale (1:48): (56 divided by 48) times 100 equals 116.67 percent. Enter 116.67 in your slicer’s uniform scale field with aspect ratio locked. Add 0.1 to 0.5 percent for resin shrinkage compensation (standard resin shrinks slightly during UV curing). The Mode 2 rescaler in this calculator does all of this math automatically, including the shrinkage buffer.
Can model railroad terrain really substitute for wargaming terrain?+
Yes, and it is one of the best cost-saving strategies in the hobby. The National Model Railroad Association (NMRA) defines standard scale ratios for US model trains: HO at 1:87, N at 1:160, S at 1:64, O at 1:48, and G at 1:22.5 per standards S-1.2 and S-1.3. O scale (1:48) is an exact match for 28mm heroic and 32mm gaming scales, making all O scale buildings, vehicles, and accessories directly usable as wargame terrain. Brands like Woodland Scenics, Walthers, and Bachmann sell O scale kits at major US craft stores including Hobby Lobby and Michael’s.
What is scale creep and how does it affect miniature compatibility?+
Scale creep describes the gradual increase in the actual size of miniatures within a game line over time, even when the nominal scale label stays the same. Warhammer 40K figures in the 1980s averaged around 27mm to the top of the head. Current figures often measure 34 to 36mm. This happens because sculptors (both human and CAD-based) tend to add detail by making models slightly larger, manufacturers inflate proportions for visual impact, and 3D sculpting makes it easy to scale up digitally. When mixing old and new figures from the same game line, check actual measurements rather than assuming the stated scale is consistent.
How much resin shrinkage compensation should I add when 3D printing miniatures?+
Most standard MSLA/LCD resins shrink between 0.1 and 0.5 percent during UV curing. A safe universal default is 0.2 percent, which means setting your slicer percentage 0.2 points higher than the calculated rescale value. Engineering-grade resins and ABS-like resins can shrink up to 0.5 percent, and water-washable resins are typically at the lower end (0.1 to 0.15 percent). The exact shrinkage rate for your specific resin brand and formulation should be on the manufacturer’s technical data sheet. Elegoo, Anycubic, and Phrozen all publish shrinkage values for their standard resin lines.
What is the NMRA and why are its scale standards relevant to wargamers?+
The National Model Railroad Association is a US nonprofit organization that publishes official standards for model railroad scales, gauges, and electrical systems. Founded in 1935, the NMRA maintains Standards documents including S-1.2 (General Standard Scales for HO, N, S, O) and S-1.3 (Standards for Scales with Deep Flanges, covering G scale). These published ratios are the authoritative definitions for US model railroad scales. Because several NMRA railroad scales align closely with gaming scales, these standards are directly relevant to wargamers shopping for terrain at model railroad retailers and hobby stores across the United States.
Are 28mm and 32mm figures compatible on the same table?+
It depends on the specific manufacturer and product line. 28mm heroic figures (like Warhammer 40K) actually measure very close to 32mm D&D official miniatures, because both use approximately a 1:48 effective scale ratio. Mixing these two ranges often looks fine on the table. However, 28mm true scale figures (like Bolt Action historical infantry) at 1:56 effective ratio will appear noticeably shorter than 32mm D&D figures. The difference is approximately 20 percent in figure height, which is clearly visible from a normal playing distance of three to four feet. Use the multi-scale comparison mode to calculate exact heights for both ranges before purchasing a mixed force. When in doubt, always order a single test figure from a new manufacturer before committing to a full box or bundle purchase, and measure it against your existing collection with a caliper or millimeter ruler.
How do I convert inches to millimeters for scale calculations?+
One inch equals exactly 25.4 millimeters, by definition under the international yard and pound agreement of 1959. One foot equals 304.8 millimeters, and one meter equals 1000 millimeters. The mode 1 calculator in this tool accepts inputs in mm, cm, inches, feet, or meters and converts internally before applying the scale ratio. For quick mental math: a 6-foot-tall person is 1828.8mm, a standard US 80-inch door is 2032mm, and a Humvee is approximately 4500mm long. These common reference objects make good sanity checks for your scale conversion results.
What scale is used by Dungeons and Dragons official miniatures?+
Official D&D miniatures from WizKids and the earlier Wizards of the Coast pre-painted lines use a nominal 28mm heroic scale, but actual figures typically measure 28 to 35mm to the top of the head depending on the character type. The standard 1-inch grid used in D&D combat corresponds to a 5-foot square in the game world, giving a theoretical scale of 1:60 for the battle mat. However, the figures themselves are sculpted closer to 1:48 effective scale. This mismatch between grid scale and figure scale is standard for D&D and does not cause practical issues for gameplay.
How do I find the correct terrain scale for Flames of War?+
Flames of War uses 15mm (1:100 to 1:120) scale figures. Buildings and terrain at 15mm gaming scale should use objects scaled for a 1:100 to 1:120 ratio. The closest NMRA railroad scale is TT scale (1:120), which is an exact match. N scale (1:160) buildings can also work at 15mm gaming scale if you want slightly undersized terrain for a visual spaciousness effect, which is common in tournament play because it makes maneuver more practical. Battlefront Miniatures, the publisher of Flames of War, recommends terrain that looks visually correct from a play distance of three to four feet rather than adhering to strict mathematical scale.
Can I use HO scale model train buildings for my Warhammer board?+
HO scale is 1:87, while 28mm heroic (GW Warhammer) is approximately 1:48. This means HO buildings are about 55 percent the correct size for heroic-scale figures. An HO scale building door would measure about 23mm, while a correct 28mm heroic door should be about 42mm. HO terrain looks noticeably undersized next to Warhammer figures and is not recommended for main structures. However, HO scale accessories like barrels, crates, industrial equipment, and small detail pieces can work as debris and rubble scatter since their relative size to figures is less obviously wrong in that context.
What slicer settings should I use when rescaling STL miniatures?+
Open your slicer (Chitubox, Lychee Slicer, or PrusaSlicer), import the STL file, and find the Scale tool or Transform panel. Most slicers show scaling as a percentage or as X/Y/Z dimensions in mm. Always enable Uniform Scale or Lock Aspect Ratio before entering any percentage, because independent axis scaling will distort the figure. Enter the calculated percentage from Mode 2 of this calculator. Apply the change, then use the slicer’s measurement tool to verify a reference dimension (such as a 28mm figure’s stated foot-to-eye height) before committing to a full print run.
What is the official scale ratio for HO model trains in the United States?+
Per NMRA Standard S-1.2, HO scale is defined as 3.5mm representing 1 real-world foot, giving a ratio of 1:87.0857, universally rounded to 1:87.1 or simply 1:87 in hobby practice. This standard was established by the National Model Railroad Association and is the binding definition for US model railroad manufacturers and retailers. The NMRA maintains this and all other scale standards at their website (nmra.org). HO is the most popular model railroad scale in the United States and has the widest selection of structures, vehicles, and accessories available at hobby retailers including Hobby Town, Micro Mark, and Amazon.
Does this scale converter work for architectural models and dioramas?+
Yes. The real-world-to-model mode works for any scale ratio, not just gaming and railroad scales. Architectural scale models commonly use 1:50, 1:100, or 1:200 ratios. You can enter any of these as a custom value via the military scales dropdown or by using the exact ratio. The multi-scale comparison mode is particularly useful for architectural work because it shows the same dimension across many scales simultaneously, helping you choose the most practical scale for a specific project based on the resulting physical size of the model.
Is this miniature scale converter free to use?+
Yes, all three modes of the miniature scale converter are completely free with no account, no sign-up, no paywalls, and no usage limits. All calculations run entirely in your browser. No data is sent to any external server at any point. The PDF report generation also runs locally in the browser using the jsPDF library. The tool works offline once the page has loaded, which is practical for use at game store hobby benches, 3D printing labs, and convention halls where internet access may be limited.